Liam Walsh Game Design Portfolio

Experience Liam Walsh's Games
Creativity & Imagination

Name: Liam Walsh
Role: Designer
I am a very creative developer based out of Indiana and love to travel abroad and work with new people. As a developer I like coding unique interactions. using code from other/older games and adapt them for modern and more intuitive ways of play. As a designer I love animation inhuman models, working will visual effects, and doing pixel art and animations.
Advertisement Mockups


I did this work during my internship at Anzu, I worked on a variety of mobile games, racing games, Roblox and other multiplayer games. These are ad placement mockups for advertisements in video games, images of how players would interact and view these advertisements throughout the game without interruption of actual game play. These ads were tracked and placed in ways that would ensured that they would be viewed by players for more than 2 seconds.
Silliards is a physics based sandbox game that brings the game of Billiards into the real world in whacky and new situations. with objectives and levels to complete and progress through this whimsical simulation of life to reach Billiards Nirvana.
Release date: First Quarter of 2026

Description
I'm thrilled to have been working on Silliards and collaborating with a team that seems to be thriving. The concept behind the project is incredible, a billiards game that has twisted daily life into a whacky and whimsical billiards game.
I have been working as a digital artist and designer for the Silliards team, This ranged from creating mockups, visual effects, logo designs, 3D models, to 2D art. Over the past year I learned lots about Niagara effects in Unreal engine
On a more personal level, I am looking forward to having a strong collaboration within the team. I want to contribute to a high-performing, enjoyable work environment where we have fun and thrive together.

Visual Effects





3D Animations


Line Art


